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They were wrong, they are now correct - [Spider] Fixed a bug where completed piles were not moved to the foundation if dealing 10 cards is what caused the pile to be completed March 1 - Fixed a bug where after logging in if you won the game you were playing it would not record it correctly - Due to this bug fix, some users may notice the 'Number Won' for games of Free Cell and Klondike to be less than before, Sorry February 29 - Fixed a bug that caused the base images to not show up in Internet Explorer 6 sometimes February 15 - The leaderboards have been fixed!
February 14 - The timeline statistics should now always be in the correct order February 13 - When you Undo a move, it now only undoes the very last move and only one move - After you undo a move auto play won't make a move again until you yourself make a move first - Statistics viewing should be faster now January 27 - Fixed some bugs that caused spacing between cards to be too small or too large January 26 - NEW GAME!
La Belle Lucie has been implemented! Three Shuffles and a Draw has been implemented! Trefoil has been implemented! Trefoil and a Draw has been implemented!
Tri Peaks has been implemented! Tri Peaks Strict has been implemented! Any Auto Moves made since then are also undone - Auto Play does not activate now until you make a move yourself first - Fixed the spacing on the Timeline statistics so you can read the dates and the actual numbers on the left - If you haven't played or haven't won any hands, the statistics now show correctly and in a timely manner January 21 - Finally tracked down a bug that caused cards to be messed up, usually resulting in Spider being unwinnable January 14 - New Help feature!
If you click on the blue question mark in the top right corner rules for the game you are playing will be shown - You can move your mouse over sections that have a magnifying glass to see those sections in the game higlighted for you - You can resize this help section by dragging the gray bar on the left side of the help - Click on the blue question mark again to dismiss the help January 12 - Fixed a bug that could cause cards to become messed up when you undo moves January 9 - NEW DECK!!!
The 'Oxygen - White' deck has been added! January 4 - World of Solitaire is now on a new server! Benefits of this include: December 15 - Added a new statistic for the average time spent playing a game Average Length.
Renamed some of the other stats to fit better - Added another slice to the 'Most Played Games' statistics pie - Fixed a bug that caused Pyramid and several other games to be broken!
Flower Garden has been implemented! Sultan has been implemented! Clock has been implemented! The 'Animals' deck has been added!
Golf Relaxed has been implemented! September 16 - [Canfield] Fixed a bug that prevented you from being able to redeal! The 'Majestic' deck has been added!
Scorpion has been implemented! Aces Up has been implemented! Montana has been implemented! Cards should be better randomized now.
September 9 - A Leaderboard is now available in the Statistics window! Right now this only affects the Dondorf deck - Fixed a bug that caused the 'You Win' screen to remain after starting a new game using the menu August 31 - You can now change the background!
Choose from two new patterns or enter your own web address to an image. August 30 - [Spider] Fixed a bug that caused the cards to get messed up preventing you from winning - [Spider] Fixed a bug that could cause cards to be upside down if when dealing from the stock you complete a stack August 29 - NEW GAME!
Spider 2 Suits has been implemented! Spider 1 Suit has been implemented! Baker's Dozen has been implemented! Spanish Patience has been implemented! Castles in Spain has been implemented!
It was not accurate. Correct values now appear. Golf has been implemented! Seahaven Towers has been implemented! Any stats you've already accumulated are safe and when you register they will stay with the Username you create.
Should fix problems some folks had loading up the game August 19 - The 'You Win! Anglo-American deck is now available! Canfield has been implemented!
They also no longer vanish - Fixed some browser specific bugs Safari, IE - Added some code to enable in the future much nicer statistics August 12 - Safari and Konqueror should now work okay again!
Hopefully this should fix bugs where you would see empty images, or the wrong cards August 10 - [Yukon] [Forty Thieves] Both now turn over their initial cards faster August 9 - Forty Thieves has been implemented!
August 8 - Yukon has been implemented! August 7 - For the fifth time I have hopefully now fixed the bug causing certain cards to appear underneath others - [FreeCell] Fixed a bug that allowed you to drop a stack of cards on a free cell - [Spider] Removed the top base borders since you can't directly interact with them August 6 - Hopefully I fixed a bug that could cause cards to mistakenly appear underneath others - [Klondike Turn Three] When you turn 3 cards over they flip over instantly now August 5 - Added three new variations of Pyramid - Added 'Chance of Winning' stat to the Select Game game info - Fixed a bug that caused Pyramid to be unwinnable - Fixed a bug that caused certain options such as auto flip and animation to be turned off - Fixed a bug causing some cards to go underneath others when they should be on top - Fixed a bug caused when resizing after you've won - Fixed some minor graphical issues that only showed up in Internet Explorer 7 August 4 - Spider has been implemented!
Find it under the Solitaire menu - FreeCell has been implemented! It hasn't been fully tested, please report bugs to me - There is now an 'About World of Solitaire' item in the Solitaire menu - A Stack Count and Card name is now shown in the bottom left corner when hovering over cards August 2 - Timer doesn't start now until after you make a move - Bare bone statistics are now implemented and are also now showed after winning July 30 - There is now an 'Animation Speed' slider available in the Options menu July 29 - A timer, score and moves made counter is now available.
It has the computer play everything automatically - The game now detects when no more moves are possible - A 'You Won! Big thanks to Peter Vel for coming up with it!
Choose 'Select Game' from the Solitaire menu. Your deck choice is no longer lost when choosing to deal new cards July 14 - You can now start a new game by just choosing 'Deal New Cards' from the Solitaire menu - The menu has been redone.
It looks nicer and now it works in Internet Explorer - New options to turn off animation for cards or just for dealing are now available under the Options menu July 13 - There is now a 'Last Updated' timestamp in the bottom left corner - A history of changes is now available by clicking changes in the bottom left corner - Status dialogs no longer fade in or out when being shown, this is to speed things up July 12 - A new deck has been added: It should be MUCH faster now - A status bar now appears during the initial loading of the game July 10 - [Klondike] You can now double click cards to automatically move cards to the foundations - An 'Auto Flip Cards' option is now available and enabled by default.
How to calculate the high score of the game? I know You're a best player with points on Web Of Solitaire. Click to Post on Your Facebook Wall I think you have no chance to win me Do you want play with me?
Play Other Solitaire Version. Solitaire Online Last Updated: Web March 09 change history. Animation Speed Slow Fast. Auto Play When Won. Do Not Auto Play.
He is the one that came up with the idea and concept code for the winning 'explosion' animations. His ' MurrinaBlackBlue ' theme is what you see for checkboxes, radio buttons and the animation speed slider.
Solitaire Klondike Turn Three Today: Solitaire Freecell Game - Hard Today: Solitaire Aces Up - Medium Today: Solitaire Spider 1 Suit - Easy Today: Solitaire Spider 2 Suit Medium Today: Solitaire Spider So Hard Today: Solitaire Baker's Dozen Today: Solitaire Pyramid Easy Today: Solitaire Pyramid Relaxed Today: Solitaire Pyramid Relaxed Easy Today: Solitaire Cruel Solitaire Online Today: Solitaire Forty Thieves Today: The game is for four players.
A standard 52 card deck is used; there are no Jokers and no wild cards. It is possible for two or three to play. It can also be played by more than four players, using two 52 card packs shuffled together.
The game is normally dealt and played clockwise, but can be played anticlockwise instead if the players agree in advance to do so. The ranking of the cards is: Within each rank there is also an order of suits: Hearts highest , Diamonds, Clubs, Spades lowest.
So the 3 of Spades is the lowest card in the pack, and the 2 of Hearts is the highest. Rank is more important than suit, so for example the 8 beats the 7.
For the first game, the dealer is chosen at random; subsequently the loser of each game has to deal the next.
When there are four players, 13 cards are dealt to each player. If there are fewer than four players, 13 cards are still dealt to each player, and there will be some cards left undealt - these are not used in the game.
An alternative with three players is, by prior agreement, to deal 17 cards each. When there are only two players, only 13 cards each should be dealt - if all the cards were dealt the players would be able to work out each other's hands, which would spoil the game.
When there are more than four players, you can agree in advance either to deal 13 cards each from the double deck, or deal as many cards as possible equally to the players.
In the first game only, the player with the 3 of Spades begins play. If no one has the 3 in the three or two player game whoever holds the lowest card begins.
The player must begin by playing this lowest card, either on its own or as part of a combination. In subsequent games, the winner of the previous game plays first, and can start with any combination.
Each player in turn must now either beat the previously played card or combination, by playing a card or combination that beats it, or pass and not play any cards.
The played card s are placed in a heap face up in the centre of the table. The play goes around the table as many times as necessary until someone plays a card or combination that no one else beats.
When this happens, all the played cards are set aside, and the person whose play was unbeaten starts again by playing any legal card or combination face up to the centre of the table.
If you pass you are locked out of the play until someone makes a play that no one beats. Only when the cards are set aside and a new card or combination is led are you entitled to play again.
Example with three players: You cannot now beat the king with your ace, because you have already passed. If the third player passes too, and your right hand opponent now leads a queen, you can now play your ace if you want to.
In general, a combination can only be beaten by a higher combination of the same type and same number of cards.
So if a single card is led, only single cards can be played; if a pair is led only pairs can be played; a three card sequence can only be beaten by a higher three card sequence; and so on.
You cannot for example beat a pair with a triple, or a four card sequence with a five card sequence.
To decide which of two combinations of the same type is higher you just look at the highest card in the combination.
For example 7- 7 beats 7- 7 because the heart beats the diamond. In the same way 8- 9- 10 beats 8- 9- 10 because it is the highest cards the tens that are compared.
There are just four exceptions to the rule that a combination can only be beaten by a combination of the same type:.
These combinations that can beat single twos or sets of twos are sometimes known as bombs or two-bombs , and can be played even by a player who has previously passed.
Note that these exceptions only apply to beating twos, not other cards. For example, if someone plays an ace you cannot beat it with your four of a kind, but if the ace has been beaten by a two, then your four of a kind can be used to beat the two.
As players run out of cards they drop out of the play. If the player whose turn it is to play has no cards left, the turn passes to the next player in rotation.
The play ends when only one player has cards left. That player is the loser, and must pay a fixed stake to each of the other players. This game is often played for money, and sometimes for high stakes.
Some types of behaviour which in many other card games would be regarded as cheating are generally considered acceptable in Tien Len.
For example among some players it OK to peek at other players' cards, or to play out of turn if you can get away with it. Players and Cards The game is for four players.
The Deal For the first game, the dealer is chosen at random; subsequently the loser of each game has to deal the next.
The Play In the first game only, the player with the 3 of Spades begins play. The legal plays in the game are as follows: Single card The lowest single card is the 3 and the highest is the 2.
Pair Two cards of the same rank - such as 7- 7 or Q- Q.